In a shocking twist of fate that absolutely everybody saw coming, the Japanese exclusive free-to-play mobile gacha game, Atelier Resleriana is getting a global release to extract more money from western whales sometime next year.
In 2024, Koei Tecmo and Akatsuki Games plan to globally release Atelier Resleriana now titled “Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator.” for PC via Valve’s Steam store including mobile devices such as Apple iOS and Android.
The pre-registration for the worldwide launch of Atelier Resleriana is now open, and as is the norm for users who pre-register for these free-to-play money milkers, participants can anticipate several rewards as part of the pre-registration incentives.
These include 1000 Lodestar Gems, with an estimated value of just $6 USD, alongside the SSR Memoria “By the Cool Riverside,” and the 3-star character “5-Star Pie Meister” Rorona.
We’ve previously covered the game before, specifically in regards to the absurdity of its prices in relation to its gacha mechanics, alongside the terrible odds for its gacha pulls as well.
When it comes to the paid gacha elements of Atelier Resleriana, on release it required 3000 “gems” in order to actually achieve a ten character pull, the cost of which demanded 3000 Yen (~$20 USD) at launch.
The prices were fucking bonkers, and nothing has generally changed, following such sheer criticism from Japanese players the very friendly folks at Koei Tecmo as a gesture of good will made some adjustments.
The ‘Legends Festival’ has undergone adjustments to the pick-up rates for focus characters, increasing them from 0.5% to 1%. Additionally, the gacha pulling system has been divided into two distinct types, one exclusive to paid gems and the other part of the regular pool. While the regular pool remains at 3,000 gems per 10-pull (3,000 yen per pull), the paid gem-exclusive pool has been reduced to 1,500 gems per 10-pull.
These changes mean absolutely nothing for new players, Koei Tecmo are still nickel-and-diming players of whom seem readily excited to pony up the cash given that the games release has already paid dividends for Koei Tecmo’s balance sheets.
As per Sensor Tower’s Store Intelligence data covering the period from September 23 to October 13, “Atelier Resleriana secured second in terms of revenue growth among mobile RPGs in Japan by a large margin.
The top-performing game, Monster Strike witnessed substantial revenue growth, driven by its 10th-anniversary event, establishing a significant lead in the rankings.
Minimalistic turn based gameplay, essentially a cash grab mobile game utilizing the newfound popularity of the once nice franchise following the release of Atelier Ryza, but at least they’re honest about the fact that the game is a desperate cash grab targeting prolific whale consumers.
Given how the game became controversial once again by Japanese consumers for predatory marketing tactics, having posted a mere 40 second promotional video on TikTok titled “The reality vs ideal of a gacha game girl,”.
The video in question adopts a first-person point of view, presenting a scene where a girl, supposedly your girlfriend, is engrossed in playing Atelier Resleriana.
She excitedly showcases her 1-star character, and when you offer to cover the cost for her to engage in the gacha, she agrees gleefully. However, her mood takes a sudden turn after several unsuccessful spins, and she becomes visibly upset.
She starts demanding your wallet with exclamations like “Wallet! Give me your wallet!” and “Hurry up and get your wallet out!” Despite your attempts to remind her of plans for a trip, she remains fixated on the game.
Users expressed anger with the ad’s unapologetic encouragement for players to surrender their wallets, portraying the game as a worthless gacha cash grab that only seeks your credit card information.
Every gacha game is just like this only they’re not as honest to outright say that they want your goddamn money, I absolutely detest 99% of them if I was being truthful, because they’re far from actual games.
I think anyone caught actually paying real life money for these godforsaken “video games” is nothing short of a clown that’s singlehandedly supporting a cancerous industry.
Given the track record of Koei Tecmo’s earlier mobile Atelier game, Atelier Online, which saw its English version shut down after just a year, there’s a hope that Atelier Resleriana will meet a similar fate. With a bit of luck Koei Tecmo might struggle to entice enough Western cattle into their predatory cash grab based upon the Atelier franchise.