Given how the valiant and brave gaming journalists deemed the new design for Ashley as “no longer sexualizing women” I wouldn’t have expected any other outcome besides ESG riddled garbage.

I dislike Ashley’s redesign, for a character that’s supposed to be the president’s teenage daughter she could very well pass for being a mother onset on becoming middle aged, with her short bob cut hair which happens to be visibly gray majority of the time it genuinely feels as if Leon was tasked to rescue the president’s mother instead.

I despise the whole modern trope of “tomboys” because they go against what a tomboy actually is. A woman who partakes and enjoys masculine activities and or hobbies, not women who look like men.

Because we live in a modern era, a more inclusive era, where companies don’t actually try and pander to their audiences rather they seek justification in reaching outwards to the so called “wider audience” who don’t play video games. And the term of “sexualizing women” in the current year simply means to showcase femininity in any shape or form, long hair, attractive (feminine) faces, or outfits that showcase an ounce of skin.

All of the above is considered sexist by crazed feminists and porn obsessed freaks, they absolutely despise outfits and costumes for fictional characters so long as they are gender exclusive, specifically for female characters. Dresses, skirts and bikinis are apparently “problematic” according to Twitter freaks, to showcase femininity in female characters in modern gaming is “oversexualization” and wrong.

Though I’m sure it’s mostly petty jealous women who complain about it, such as The Gamer’s “Jade King” who want all other women covered up head to toe in burqas for “empowerment” and “inclusivity” sake, that way they won’t have to compete with them.

Capcom like every other game developer has been focused entirely on chasing the ever illusive ESG money, catering to quotas for easy money rather than actually producing an appealing product and rightfully earning customer satisfaction. ESG requires companies to actively support leftist ideas and policies, being neutral is NOT an option.

Hence why these companies hire good looking, feminine actors and actresses to “capture their likeness” for character design, only for the company themselves to purposefully “botch” or rather uglify their own game models to make them “more realistic” so that they won’t offend people.

The upcoming Marvel’s Spider-Man 2 for comparison.

How about Mass Effect Andromeda?

But don’t worry because Capcom does the same exact shit too, this isn’t somehow exclusive only to western studios, there is nothing more diverse than companies across the globe desperately clutching at straws for a slice of that ESG pie.

Capcom already turned off fans with their unnecessary reboot rendition of 2005’s Resident Evil 4 which had previously been remastered and ported to just about every console in existence, when players listened to Lily Gao’s horrid performance as Ada Wong.

Gao’s portrayal of Ada Wong in the Resident Evil 4 “Remake” faced heavy criticism, leading to much disappointment from fans which of course led to people harassing her on social media.

Disgruntled fans were left with no choice, with Gao’s poor performance stinking up the game, they had to resort to modifying the game with AI synthesized audio generated from Jolene Andersen’s voice from Resident Evil 2’s remake and the Resident Evil Damnation movie.

You’ll be genuinely surprised just how much more authentic and realistic the AI synthesized voice lines sound in comparison to Lily Gao.

After examining Capcom’s treatment of Ada in the so-called “remake” of Resident Evil 4, it appears that the issues extend beyond the hiring of a subpar voice actress. A game modder has reportedly uncovered aspects of censorship in the files of RE4R’s “Separate Ways” DLC contributing to the overall disappointment.

People had discovered Capcom’s intentions of utilizing a slightly more revealing outfit for Ada Wong in a early beta build of Resident Evil 4’s Remake, the outfit in question reveals an unhealthy amount of backside skin (according to modern standards) alongside revealing a tiny slit of skin above her breasts alongside revised boots that show a marginal fraction of her thighs.

For comparison her finalized design showcases a sweater with zero ounces of skin showing back or front and the tiny fraction of thighs that were uncovered how now been tinted a very inclusive black.

Obviously the name of the game is to remove attractive / femininity from fictional depictions and portrayals of women, while not inherently suggestive merely showcasing such a vast amount of skin so openly is simply frowned upon because it’s “sexist and derogatory”.

Lemi21 recreated the “sexist and misogynistic” outfit for use in-game.

99% of the time the vocal minority represents a fractionalized portion of consumers, yet game developers worldwide tend to cater to their sensitive preferences of those who are deeply offended by the presence of an attractive woman.

Capcom, like several other large Japanese companies, is included in the ESG “select leaders index” and in order to maintain their positive ESG score and funding, they must deploy self-censorship by concealing any content that may be considered “problematic” by feminists on Twitter.

You can learn more about the cancerous plague known as Environmental Social Governance here.